Lean Six Sigma I
This course is THE Introduction to Lean Principles and a start in Six Sigma!
Have Fun with Nessie
This game is intentionally not from your business area, so that you can experience LSS principles 1st hand in an unbiased manner and you will get easier insight to transfer tools and methodologies to your own real-life process improvement activities.
And one thing is for sure: This LSS introduction is A LOT OF FUN!
What it is all about – and what not
This live activity course is a part of Lean Six Sigma (LSS) training, focusing on process understanding (mapping, analyzing, issue identification) and process improvement in order to maximize efficiency.
However, it is not a workforce reduction plan nor will it end in throwing more people onto a crappy process.
It also is not a dull schoolroom lecture with one person talking the audience to sleep. It's truly a workshop: You will be active all the time.
As a combination of Lean and Six Sigma principles it is a structured approach to decision making and process improvement based on data and requirements.
Why we choose Legos
We can build things without machines or tools. Just hands and bricks - no special skills required.
It's equally easy to adapt processes, parts or products; exactly what you are supposed to learn without any ineffective waiting times in between. You can focus on those things that really matter in your precious time.
Legos create a playful atmosphere of experimentation and learning from "failures" without taking them too serious. It's a risk free enviroment for creativity.
It's always fun; even if our own Lego-days are way in the past
Some Impressions
Learning objectives
With the Nessie game we exemplify this structured approach to identify, describe, analyze process issues, find opportunities for improvement, develop and implement optimizations. This game will teach you not to jump into conclusions without sufficient reflection of the problem state. The theoretical content will become live in a fun team simulation.
You will learn about powerful tools and methodologies for your own process improvement projects.
How you will achieve this
You will experience and learn about the following:
- Voice of the customer and critical customer requirements (VOC, CCR)
- Process mapping (Flow chart, swim lanes, Spaghetti, SIPOC)
- Timetraps, bottlenecks
- Waste (TIMWOODS)
- Adding value (VA, NVA, BNVA)
- Little‘s law, efficiency
- The value of Data
- One piece flow
- Push/Pull systems
- Line balancing
- and many more...
The setting
This game is intended for groups of 4-10 players each. We can efficiently host up to 3 groups at once.
The Nessie game comprises an Introduction into the LSS basics, two to three playing rounds, data capturing and evaluation in conjunction with all the tools mentioned above. This requires a little time; typically a whole working day including lunch and coffee breaks to allow discussions and questions of the participants. Since it is a lot of fun, time will fly by and before you realized it, you will have learned and experienced powerful tools and methods of process improvement.
You are keen on playing the Nessie game?
If you're interested to experience LSS principles first hand with as little as 4 colleagues or a big group of up to 30 people - feel free to contact us. We're more than happy to talk to you.
Participant feedback on the joint Galenus and IPPD Workshop during the 2025 CRS meeting
S. Teworte, InnoMedica, CH-Bern
M. Blanco Massani, University of Innsbruck (AT)
F. Paulus, Syddansk Universitet, DK-Odense

